Remote | Contract to Full-Time | Reports to CEO


đź§  About Atlas

Atlas is a new kind of game—built to defend and advance human intelligence in an era dominated by AI. Our mission is to help people sharpen critical skills like adaptability, collaboration, communication, and critical thinking through play. The world doesn’t need more time-wasting games—it needs experiences that make people smarter, stronger, and more connected.

At the heart of Atlas is a competitive, team-based experience where players face abstract challenges in limited time windows. These challenges live inside The Arena, a daily set of levels within the broader game. Designed to be engaging but non-addictive, Atlas strengthens the most human skills in ways that feel cinematic, social, challenging, and meaningful.


🎥 The Role: Head of Creative / Full-stack Creative

We’re looking for a cinematic visual storyteller—someone who combines motion, visuals, sound, and narrative to create emotional resonance across brand, content, and product. You’ve built stories that move people—visually, sonically, and structurally—and you know how to do it across platforms.

You’ll own the creative execution of Atlas across all key surfaces: brand, marketing, content, in-game visuals, sound, and storytelling layers. You’ll function as our in-house creative studio—translating the vision into stories, assets, and experiences that bring it fully to life. You won’t be defining the vision alone, but you’ll be the person who makes it real—visually, emotionally, and experientially.

You're a creative generalist with range. You design systems and assets. You write and art direct. You edit and produce. And most importantly: you're AI-native. You're immersed in the tools that make full-stack creativity possible—and you're always learning how to push them further.


đź§© Who You Are


✅ What You’ll Do